Baldur's Gate
The Black Pits
Siege of Dragonspear
The Black Pits: Gladiators of Thay
Shadows of Amn
Wild Mage solo run
Ash (Dragon Disciple)
Shade (Thief/Illusionist)

Intro

I recently started playing Baldur's Gate again. I used the Enhanced Edition from Steam, but also actually used a mod to group BG1 (and Tales of the Sword Coast), BG2 (and Throne of Bhaal) and even Siege of Dragonspear (that I never did before) into one epic game.

My plan was to do it with as little characters in my team as possible and find game exploits to get my way through the game. I played with a party as big as 4 people some times and went as far as the Underdark (in BG2), with Ash, a Dragon Disciple (a kind of Sorcerer that has an affinity with Fire) but the game became too easy. It was only me and Haer'Dalis and I was actually keeping my main character in the back and playing only with Haer'Dalis to try to add some challenge.

And then it occured to me that I should play the game 100% solo, that would be the ideal challenge. So I started again with Shade, a Gnome Thief/Illusionist. I went as far as the final chapter of BG1 (including Durlag's Tower) but I didn't really like the character. Being an Illusionist, he does not have access to Skull Trap and this spell is so useful in finding script exploits that I finally decided to start again.

This time, with Maleek, an elf Fighter/Mage/Thief. I needed a Thief part for Pickpocketing that was required for an infinite money exploit I found. Mage because well, with so many spells, there are so many possibilities. And Fighter because I realized in my last run that Thief is not that good in melee, so this should allow me to get rid of critters quickly without needing the mage Big Guns.

I decided to document this run with screenshots and small notes about what I'm doing. As with many things I'm doing (coding, painting, roleplaying, etc) I realize that the action of writing stuff down makes me see things I would have missed otherwise. Also, I enjoyed reading about other people runs, so I hope this one will at least make you have a good time.

Without further ado, let's go!

Out of Candlekeep

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I talked to Firebead 30 times, which got 300 gold, a nice way to start in life. Also bought arrows from Winthrop in advance for a quest.

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I found the book from Phlydia. I'll validate her quest for the XP, but I then intend to use Phlydia for killing many people in here.

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Ah shit, it was bolts, not arrows

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Tiny bit of XP for getting Hull his sword

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And same for getting the antidote back to Dreppin

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Shit no, leave me alone Imoen, I don't want to talk to you.

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Got Firebead his scroll, 50 more XP. And protected from Evil, I might go killing a few enemies.

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Went on killing some rats. All great stories have to start somewhere.

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Fighter/Mage/Thief does not level up very fast...

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This is the only house in Candlekeep where I can rest. I'm now going to charm people and turn them against each other. As I only have one spell per rest, I'm gonna use this house a lot for resting.

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First one to charm is Phlydia. She has some pretty powerful spells for a mage of her level. I just wait for the spell to run out so she turns hostile. Now all I have to do is charm other people and send them her way so she can kill them. Because she will be the one killing them, I won't get any reputation loss (nor XP), but I'll still be able to loot the bodies.

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First victim, Dreppin, standing right next to the house.

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One Watcher down, and a plate armor for free.

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Another one bites the dust.

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I finally send her against the Priest of Oghma. I was very lucky as he died right when his Hold Perso spell hit her.

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I decided to take the opportunity to kill her for the XP and the nice mage robe, even if it decreased my rep.

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This is me when I'm about to leave Candlekeep. Already a magic robe and two set of armors I will sell for some money.

On my way to Beregost

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After the cutscene where Gorion dies, I went south, just enough to load High-Edge on the map for quick access to it later on.

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Went to loot the old man. I intend to sell the Belt of Antipode for some money.

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I reluctantly accepted Imoen in the group, looting her potions, and dumping her.

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This wand is actually going to be really really helpful in the first part of the game.

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Because, with only 9 HP right now everything is going to be challenging. Oh, by the way, there is an hidden stash in this tree.

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And a nice diamond inside.

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I also found a found a ring +1 in a rock, but also aggroed a wolf and a Gibberling. They clearly outmatch me for now, so I run to the edge of the map.

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Now at the Friendly Arm's Inn, and got Evermemory, one of the best rings of the game, doubling my number of 1st level spells. This one is going to stay with me for a while.

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Tarnesh tried to ambush me at the entrance of the Inn, but with a well placed Blind spells he stopped seeing me, preventing him from attacking me. I quickly dispatched him, with the help of the guards around.

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Inside the inn, I accepted Khalid and Jaheira in my group, just enough time to loot their inventory. The Potion of Invisibility will prove very useful for the Nashkel mines.

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I identified the Belt of Antipode to sell it and have enough to buy Buckley's Buckler, giving me a small bonus to AC and HP.

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Now was also a time of Quick Save / Quick Load to learn all the scrolls I looted.

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Upstairs I pickpocketed Landrin for a ton of Antidotes. This stash is going to last me until the end of BG2. I also got the Golden Pantaloon because... Well, I'll try to collect the three pantaloons in this run.

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Now went North of the map to kill the Hobgobelin. I Charmed the first one and made him kill his friends, while I was blinding the second and killing the last one.

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I exited the map on the North, so I could go directly to the Ankheg zone.

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Went straight for the Ankheg pit.

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I decided to actually use the Potion of Invisibility right now. This allowed me to go through the whole cave unscathed.

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Now opening the hoard.

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This is incredible loot. The Wand of Fireball is one half of a combo that will stay with me for most of the game. The Potion of Magic protection is also incredibly useful. I also took the body to validate the related quest.

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But now, I have to fucking run to the exit. Fortunately, ankhegs take a few seconds to get out of the ground. Enough for me to run to the exit.

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I got some XP for the body.

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Also some XP for the ring on the Hobgoblins of earlier.

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I then headed South in direction of Beregost. I took a detour to the right so I could trigger the Larswood on the map. This is where I'll go later when I'll have to deal with the bandits.

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Got aggroed by a wolf on the way. Had to drink an Oil of Speed to escape it. I tried to kill it with arrows while kiting it but I was missing too much and not doing enough damage. I finally donned my plate armor and went on killing it on melee.

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Discovered an Ogre. Blinded him and killed him with arrows.

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Two girdles and a ring. I don't remember which one is cursed, so I won't wear them for now. I don't plan on handling the belt for validating the quest anyway. Playing solo I'll have more than enough XP to cruise through the levels by just killing monsters and finishing the main quest line that I don't need to validate every single quest. I'll just identify and sell the belts.

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I was out of spells so I slept, but that was a mistake as it finished the Oil of Speed, so I reloaded. I'd rather be quick than having spells.

Beregost

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Finally arrived at Beregost. First thing I did was to go right to trigger the Temple of Lathander area. I think this if from there that I'll be able to get the Basilisk zone later.

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Now header to the rich estate. I lockpicked the main door. Ignored the guards and headed upstairs. There is a locked chest there with a Wand of Lightning that I really want.

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Found the chest but my lockpick is not high enough to open it. I only need 250XP to level up so I'm gonna validate a few easy quests in town before coming back.

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I started by a great night sleep in an inn, then went to the other Inn (forgot the names), where I knew someone would try to assassinate me. I blinded the poor dwarf and hit him with arrows. Pretty large sack of HP. But he finally fell.

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That should be enough to level me up, but I didn't hear the distinctive ding?!

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Hmm ok, so this XP bar is incorrect. Any XP I gain is divided into my three classes, so I actually need three times what is set in the bar before leveling up.

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No problem, I just needed to talk down drunk Marl and got the XP I needed.

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I put it all into Open Locks.

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While I was at it, I pick pocketed the cloak from Algernon.

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Bought a book for the old elf.

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And Glitterdust as it's a good way to remove invisibility from enemies

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Great loot from the Firebead quest, even if it only involved buying a 1 gp book from the Inn right in front of his house.

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Great, back in the manor this time it worked. Oh well, I actually realized the wand I wanted was on the table, not even in a locked chest. Well… Still, got another Invisibility potion from the chest.

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As I needed someone able to identify my loot, I did a very quick move to the Temple. And pickpocketed pearls from the Sirines.

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I broke inside the blacksmith shop during the night, stealing his Bastard Sword +1, and selling it back to him the next morning.

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I have my eyes on this dagger, but it is still too expensive for me right now.

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Meeting Neera. I really like Neera, but this run is a solo one. So, I ran away, two guards followed me. I charmed one and turn it against the other. Neera started talking to me, so I added her to the group, looted her gem bag and dumped her.

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I had trouble selecting my charmed guard and the mage used an arrow to almost kill me. Well, using the Wand of Lightning trick to drink 6 Healing Potion in one go and I'm back on my feet.

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One bodyguard killed the other, then the mage killed the last bodyguard. But now it saw me… I'm going to spam him of magic missiles through the Wand of Magic Missile.

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This got rid of one of his mirror image and did damage to him. I'm not sure why this happens, I'll have to investigate. From what I understand Mirror Image is supposed to absorb all the hits. So 4 Magic Missiles should cancel 4 images, and only the fifth would actually do damage. But in that case one image was destroyed and the mage took damage despite the other images.

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He's Near Death, but managed to have his Sleep spell take hold of me. Things are looking dire as the only thing I can do is wait for the Sleep spell to run off. If he ever tried to hit me, I'll automatically hit and likely kill me.

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But weirdly enough he cast Grease on me, which didn't really had any effect, except giving me enough time for the Sleep spell to run out. Back on my feet I spammed Magic Missiles his way through the Wand and now he's dead.

Looking for tomes

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After this hard fight I went to sleep at the Inn. Even after one night, I'm still not fully healed. I guess now is time to go hunt the Tome of Constitution so I can get it over 20, and gain natural regeneration.

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I went directly to High-Edge, that I had unlocked before. Got aggroed by a Gnoll on the way. Blinded him and killed him from afar. Gnolls are still worthy enemies that I should be aware of; I'm barely level 2 in one out of three classes.

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From High-Edge I go the the Red Canyons, and then to the Seawatcher lighthouse.

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Found the sirines, killed them with Fireballs. One managed to escape; I couldn't find her on the map afterwards.

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This made me level up. I increased my Stealth a little. I can always increase it more with a potion if need be.

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Second batch of sirines in front of the cave

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Died a few times to the flesh golems inside the cave. They hit pretty hard. I finally decided to stealth there, but with my crappy score it took some time. When I finally managed to get invisible, I got stuck in the trap...

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Finally donned my armor and shield, drank an Oil of Speed and ran for the loot. Quick trip inside, getting all the loot and dashing outside. These golems are resistant to magic and the poison of the arrows does not affect them; better just ignore them.

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But I now have a new wand and the book

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Back to High-Edge, I identify the book to use it, and buy a potion case to have more free space in my inventory.

imgimgimgimgimgimgimgimgimgimgimgimgimgimg There's a bunch of other interesting things to buy, but I'll come back when I'll have the funds. I also learned that INT impacts how many spells of a given level I can memorize. I had to remove Infravision so I could learn Protection from Petrification.

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Levelled up and put the max in pick pockets so I don't need to worry about failed attempts

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In just a few levels I moved from 9 HP to 43

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Went to Trade Way North, with a quick detour to uncover Ulcaster. I don't yet know if I'll go there but at least it's on my map now.

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Flaming Fist troup. I felt like killing them. Blinded one, who then ran away. Wand of Sleep on the other two. A gibberling joined the fray. Wait they're only worth 15XP? Never mind, I'll pass and leave them asleep in the woods.

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Killed an Ogrillon with one Arrow of Biting, that slows him down, then normal arrows. Great tactic, I'll need more of those arrows or any Poison. Each tick of poison stops them in their track when moving, so I can easily kite enemies without even having the Boots of Speed.

Nashkell

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Now on to the Nashkell Festival. Stole a Parchment of Stone to Flesh from this guy. I don't think I'll use it; not very useful in a solo run.

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Buying a Shield Amulet in one of the tents. I don't have any better amulet right now, and not that many spell slots, so it's a good thing to have (and cast every morning)

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In a tent, a mage tried to kill me. I chained cast Larloch's Minor Drain to him and he died in a few seconds.

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Now headed to the gambling tent. A thief tried to pickpocket me. I killed him with my wand of Magic Missile. Found 100 gold and a much needed Potion of Thievery on him.

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Finally arriving in Nashkell, someone tries to kill me. The Wand of Paralyzation and its auto-hit feature got quick work of it.

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Talked to Noober enough to shut him up and for 400XP.

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Got the Ankheg plate in the field. AC -5 with it and does not prevent me from using other +1 items, so the best CA for now. Of course I can't wear that and still go Stealth, but I keep it for those cases where a melee fight is unavoidable.

Nashkell Mines

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Found a Wand, of Frost in a dead tree next to the mines. It's really possible to get one of each wound for free early in the game. The hardest part will be to refill their charges, but we'll soon be able to do that.

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Pickpocketed 2 Emeralds from Prism and talked to him to trigger Grey Wolf

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Paralyzed him with the Wand, and killed him. Got a nice sword and 1400XP.

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Now that I can cast Level 2 spells, I turned myself invisible and walked all my way through the Kobolds in the mines.

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There are traps on this bridge but I can't disarm them because that would break my invisibility. I blindly charged through them. I took 11 and 6 damage, which I can handle with my 43 HP. This one third fighter is really helpful.

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Trying not to inadvertently click on a kobold while sneaking.

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Here we are, right in front of the boss. I charmed him through Algernon's cloak and send him kill his kobold minions. Once done, I paralyzed him and killed him. Some mildly interesting loot in the chest. Mostly for money.

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Once outside the mines, a nice little group was waiting for me. I burned them. This gave me a lot of XP, and I leveled up once more.

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Shopping spree

Back to Nashkell, another assassin. Some help by Rasaad that was standing there.

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I identified all the new loot with my Identify spell (spending a few nights at the inn to recharge the slots). I also sold Evermemory for 9000 gold, but stole it back right after thank to the Potion of Thievery.

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Using the WoL trick, I drank 6 Potions of Thievery, increasing my Pick Pockets to 290. I then took a few real life minutes to sell one Emerald, stealing it back (it will stack with the other one) and reselling it again (because it got stack with a clean Emerald, it does not have its Stolen token anymore). I did that in a loop for a while, getting my 100k gold.

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I went back to High-Edge. Bought the Claw of Kazgaroth and recharged all my wands. Took most the gold but at least I won't have to worry about Wands for a very long time.

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Back to Beregost, and I went on killing Tranzig.

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Bandit Camp

Met the bandits in Larswood, told them I want to join.

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Tazok wanted to test my strength so I paralyze him, but didn't kill him. Instead I went on visiting the bandit camp.

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No one cared that I was in the camp. I could even sleep to recover my spells. I went to the chief hut, protected myself from fire and fired 6 Fireballs in the area. I was careful not hitting the prisoner on the left.

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First three dead before even talking to me. I hope it won't mess up any upcomIng scripts.

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Well, even with their bosses dead, the whole camp is still friendly.

Cloakwood

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Even with all the bosses dead, Cloackwood as still not on my map. I had to go pick the documents in the chest for it to advance my quest and put the wood on my map.

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I went back to Tazok, which wasn't paralyzed anymore, and blasted him.

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Went quickly through all cloakwood area; what I'm really looking for are the Boots of Speed in the last area. I don't really care about any loot in the other areas.

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Tried and true technique of firing balls of killing blast from afar. This finally got me the best gear of the game: The Boots of Fucking Speed.

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I'm running past everyone, invisible. I wonder if I should kill them. This will give me XP, but I don't really need more right now, I don't want the game to become too easy too quickly. This could give me loot, but I don't think they have anything worth my time. I'm more interested in moving the story forward so I can enter Baldur's Gate.

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Now on my way to the boss, I decided to change tactic and freeze him to death instead of burning him down.

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Why is he wearing two robes?

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On my way back I forgot to cast Invisibility so I had to kill the group. I got a Haste spell, which is always nice to have.

Baldur's Gate

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Pickpocketed the farmers on my way to Baldur's Gate. That way I can get their quest reward while giving the bowl to the other girl on the next map.

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Gave her the bowl, which gave me enough XP to level up again, and managed to kill her before she teleported away

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I got pissed at Elminster trying to talk to me so I attacked him. He summoned a cow on my head... Then disappeared.

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Because of meta knowledge, I know the password to the Thieve's Guild. I'll sell my stuff there. Also picking a magic tome.

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There's a lot to buy around here, but I don't have enough money for that. I could re-do the Emerald trick but I'll instead wait until I got my hands on some Rogue Stones as it will make the trick much faster. There are actually two Rogue Stones in the city, the first one being upstairs in a house not far from here.

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Oh, I also talked to Cordyr in Baldur's Gate, who asked me to kill some Sirines. As I already did, I talked to him again and he gave another scroll of Haste. Well, I guess I could have not killed that bunch of guards earlier then...

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I chain-read the Book of DEX, and that improved my AC even more.

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I went all the way up the Iron Throne building, invisible, to just get it over with. Some freezing, arrow of Biting (I need more of them they are SO useful), Blinding and backstabbing and they're toasted

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Killing a few Ogre Mage in the house nearby

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Killing the Dopplegangers and reporting to Scar is worth it.

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Exploring the sewers and getting lost there, but getting the Cloak of Balduran by pickpocketing it

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Finally found the terror of the sewers. Dammit, one Carrion Crawler managed to stun lock me and kill me. Tried again and fried them all.

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Went to Sorcerous Sundry, pickpocketed the cloak from the vendor. Weirdly the Cloack had 40 charges while it's supposed to be a one per day usage. I found out that the first time you get one of those cloaks, they have 40 charges and if you sleep they become one per day. I decided to have some fun with the charges until my next sleep, but for the next cloak I'll get I'll just put it in a container somewhere with the 40 charges and pick it when I need it.

I also bought Sunfire (self-centered fireball), Melf Minute Meteor (fastest range attack) and a Wand of Summon Monster (to mob-lock ennemies).

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Charmed all the mages upstairs. Had them kill themselves by self-casting Melf Acid Arrow. The poison tick was so quick that it prevented them from casting more spells.

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Hmm, I brought a Carrion Crawler into the streets

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The Cloak allowed me to charm everyone in the museum, making stealing the Rogue Stone there the easiest robbery I ever did.

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Stole the book of Wisdom from the priest. Got my Wisdom slightly up.

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One-shot Ramazith on the ground floor.

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Also increased my Intelligence from the book on the last floor of Ramazith.

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Erf, now that I have a very high DEX, I'm above the limit in Open Locks. I could have set less than that and still have 100. Well, that's 15 point wasted

Going for Fire Resistance

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Now that I have my two Rogue Stone, I did the infinite sell/steal loop to get another 100k gold

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Bought spells and learned them.

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Went back to Thalanthyr at High-Edge to buy even more scrolls. From there, I went to the Rocky Coast

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Met a Sirine, she wanted to kiss me, attacked me, and then she asked me to find her shawl back on an Ogre-Mage. He appeared, I killed her. She almost died because of the Poison of my dagger, so I had to heal her during the fight. Finally I got a nice +20% Fire/Lightning/Frost resistance helmet that will be very helpful as I'm throwing fireballs almost every fight.

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Now continued to the Gibberling Mountains to pick a Fire Resistance ring.

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Met a random mage, Hafiz, that had a Protection from Magic scroll! That's one of the best scrolls of the game, so this was worth it. Casting this on myself makes me immune to all spells, but casting it on a mage prevents him from casting anything. This is invaluably useful in higher levels against Liches.

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Finally found the ring in a cache here

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Now heading to the Wilderness Lake to get my last piece of Fire Resistance from Drizzt.

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I know where Drizzt is on the map. The trick was to move close enough to him so I could see the Gnolls attacking him, but not close enough so I could see him (because he would then see me and initiate dialogue). All I had to do was wait for the Gnolls to kill him. As they are crappy warriors, they need Critical Hits to actually hit. Took a few minutes, but he eventually died.

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I picked his Fire-resistance Scimitar and now Fire damage actually heals me

A bit more shopping

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I went to Ulgoth's Beard on my way to Baldur's Gate to get the quest to add Durlag's Tower on my map. Also went to the shop as they have some great items, like the Greenstone amulet (protection from Paralyzation, Confusion and most mind effects) and some scrolls.

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Back to the city I validated the sewer quest with Scar, then talked to him again outside to talk to Duke Eltan, I validated the Iron Throne one, pickpocketed a tome from him and finished the chapter and got teleported to Candlekeep.

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I got back to Sorcerous Sundries to buy everything I could before Candlekeep.

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The shop was selling some interesting arrows, but had a very low stock of them. What I did was buy a stack of 5, then selling it back to him. The 5 arrow I sold transformed into 5 stacks of 5, or 25 arrow I did that a few times, in order to increase the amount of arrows in stock before buying a full 80 stack.

This trick is very useful for the rarest arrows like Dispelling but also cost a lot of money. I could work with any item that a merchant sells in stack, but I couldn't find anyone selling anything but ammunitions in stacks.

Durlag's Tower

I decided to do Durlag's Tower before I'm too high-level for it.

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Did the upper levels and exterior of Durlag by drinking a potion of magic protection and opening all traps and chests. I'll take advantage of my 127% of Magic Resistance and just run through all the traps.

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That's actually even better than anticipated as my enemies are actually hit by the traps I trigger.

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I also drank a few potions of Absorption to improve my AC against Crushing damage so the oozes can't hit me.

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I'm healing myself by triggering fire traps on myself

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Monsters I can't kill with collateral damage from traps I kite here. They got stuck on one side of the chasm while I can hide in shadows from the other side, teleport behind them, backstab, flee, hide and start again.

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The logic of the rooms in the tower is sometimes pretty weird.

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I didn't bother playing by the chess rules. I drank Lightning protection potions, stealth myself in the middle of the room so it triggers the lightning traps. Being immune it just slowly kills every enemy. I still launch a few fireballs in the group to grab some of the XP.

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Found the cache of diamond. Mostly went cruising with the Wand of Lightning + Fireball through the dungeon, not even reading the text. This is my third run of the Tower in 6 months and it wasn't even a GREAT dungeon.

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Finally got to the Demon Knight. Great magic resistance, but slow. So I can just run to the other side of the room, hide, backstab and in 3 or 4 hits he's dead.

Went back to Ulgoth's Beard. Killed all the Cultist on the front door. Only 300XP each, but that was one of the most challenging fights I had in a while, mostly because I could not just hurl fireballs as there were civilians all around.

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Inside the cultist lair I first tried to fry them all but it didn't work; I got stunned by the demon. I retried by hiding in a corner so the mage could talk to me and start the sequence, then fireball and arrows of poison to kill the priests I can see.

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I cast many Skull Traps in the middle of the room then baited the demon to come. He dies quickly, but I also took some damage. Thanks to my incredible 163 HP, I survived and he didn't.

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Return to Candlekeep

Now that this side treck to Durlag's Tower is finished, I'm heading back to Candlekeep and Phlydia does not remember she's supposed to be dead.

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Backstabbing all Dopplegangers on my way out

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Nice loot in the catacombs

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Other great loot!

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That's a bunch of liars

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Feeling better

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Not too bad

Moving the main quest forward

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Went back to Baldur's Gate. At that point I wasn't sure how to continue the main quest so I went to the Thieve's Guild. What's with the leather armors?

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And whenever I quit the zone, someone is telling me this. Maybe I broke something in the scripts somewhere?

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Anyway, back to the Flaming Fist Headquarter. Not speaking to anyone otherwise they'll attack me. Upstairs, Kent, a nice Flaming Fist tells me about his suspicions about Rashad.

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Not even a hello, I backstabed him directly.

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I brought Eltan to the Harbor Master. 2500XP but still not moving my quest forward.

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Went to the Blushing Mermaid in North Eas Baldur's Gate. Greeted by an Ogre that attacked me. Hitting pretty hard. Half-way through the fight he told me more information about Scar. Then attacked me again. And died.

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The Ducal Palace

Trying to enter the Ducal Palace. As I'm playing solo, that's funny

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I realized I needed an invitation to enter the Palace. Slythe, found in the bordello underneath the town have one. I spent some time in the Sewers to find the entrance to the place and finally got the invitation by killing Slythe.

And only on my way out did I realized that the place was actually right under the Blushing Mermaid, where I was right before. I could have avoided this whole long trip in the sewers...

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Finally got the invitation, and fully buffed for the incoming battle. When Sarevok appeared, I attacked him right away and... died. I don't even know how.

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This time I tried to paralyze the nobles before the speech. This turned the Nobles hostile (which is what I wanted) but also the guards (not what I wanted). I went invisible and let them fight each other to see how it would turn out.

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My allies Belt and Liia are killing both Flaming Fist and nobles. Unfortunately it seems to block scripts and I'm now kinda blocked. If I attack Sarevok, a mage named Winski Perorate appears and kills me.

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On the third try I cast Invisibility on Belt from the start so the Dopplegangers won't target him. Then I paralyze them, and kill them to avoid them killing Belt. Once dead, I give the documents to Belt and then Sarevok turns hostile and everything works correctly.

Undercity

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I'm running after Sarevok, first through the trapped Maze, then into the forgotten city.

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Charmed half the group of enemies here, summon stuff through their spells, cast entangle, and only then start the discussion. And then, Arrows of Detonation in the group, and they're dead.

Final Battle

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This is the final door. I buff all I can before entering.

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Sarevok called for Angelo and Tazok but I haven't seen them yet. Semaj appeared and came toward me. I tried (and failed) to backstab him. I'm now turning to melee combat with him. I aggro a Helmed Horror by mistake. I'm summoning monsters to distract Semaj while I kill the Helmed Horror.

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Well, ok. Semaj is actually killing the horror with a fireball. I remove his Mirror Images with my Melf Minute Meteors. He's casting some lightning that bounces off walls and hits him.

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Oh shit, Tazok just appeared. Durlag Goblet helped me recover all my health. Tazok is hitting like a tank I have to be careful. Semaj is still sending lightning bolts on me but is also hitting Tazok so it's ok. Finished him with an arrow of detonation as they always hit.

Now, on Tazok. He's so slow I can kite him and even hide in shadows from one side of the room. Two backstabs later, he's dead. Gonna drink the Oil of Speed he had on him.

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Targeted a bat close to Sarevok to cast the Scroll of Fireball found on Semaj 6 times. Angelo appeared, and the fireball interrupted his spell. Fireballs hit them a couple of time, but they're speedy and coming to me, shit.

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They resist fire too well. Gonna have to find another method.

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Agh shit, I aggroed another Helmed Horror and haven't saved yet… I managed kite everyone to a corner and hide in another one to save. Pfiuu. Backstab and killed the Helmed Horror.

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Angelo and Sarevok hidden in the corner. What would be a cool way to kill them?

I wanted to chain web them, so I grabbed a platemail to use as a target of my spell but this broke my invisibility and they came charging toward me. I managed to kite them and hide again.

Sarevok moved away, but Angelo stayed, invisible. I broke my own invisibility so he would attack me and sure enough he fired detonation arrows at me. I don't care, I'm immune, but he got caught in the radius and killed himself.

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I'm now charging toward Sarevok. Open with a backstab and then full melee. My Fear Immunity is gone, I can't drink from the Goblet. I run away, use the Greenstone Amulet and drink from the Goblet. Hiding, and going for a new backstab.

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Good, good, good. Now finishing him off in melee.

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And… done!